ProGM July 13th, 2017

Global Game Jam 2017 – Diving the WAVES of GAMEDEV

  Last Sunday night we came back from the Global Game Jam at Politecnico di Milano. Wow, that was really something! The Global Game Jam is an international event for game developers, organized every year, during the same day in every part of the world. You have 48 hours to create a video game, starting from a…

Little briar rose Wheel Minigame
ProGM November 21st, 2017

How-To: Use Flood Fill in Unity3D for bug fixing

If you have already played Little Briar Rose, you probably have met the Mushroom Maze mini-game. You might have found out a solution alone, or maybe using the hint. Some of you, instead, may have found new paths that we haven’t considered when developing the puzzle. That’s what we call a “miscalculation”. While creating the…