By “Automated Testing”, we mean a set of techniques which includes TDD (Test-Driven Development) and BDD (Behavior-driven Development). In this case study, I’ll focus on E2E (End-to-End Testing) in game development. Sometimes, things go wrong. It’s not unusual, while working on a game, to have to introduce a new global mechanic, or modify a component…
“Elf Games Works” becomes “Elf Games”
Hello everyone!The title says it all: from now on we shall be known as: Elf Games! Congratulations! Your “Elf Games Works” evolved into “Elf Games”!*Pokémon music playing in the background* So many things were set a-moving this year, we can’t be too specific at the moment but, well, they were the reason why we have…
Joining the IGMC2018 – Fourth Round
Hey guys. What’s up?We took part in the Indie Game Maker Contest 2018 (IGMC2018), back in November. It’s all about creating a game from scratch, making it wholesome or at least not R18+, and most of all crunching it all in a month! It is not the easiest challenge by far – and it’s surely…
Godzilla in Gran Canaria: a Facebook Instant Game
Hey guys, what’s up?Lemme ask you a question: what comes to mind if we tell you we went to the Canarias? Holidays, right? Vacation? Sweet, well-deserved rest, yeah? Pfffft, as if! There’s only one correct solution: and that’s a very hungry GODZILLA ON A BICYCLE! So, here’s the deal: we went and met the lads…
{ IGMC2017 Recap } The Struggle of Being a Dev
Every year since 2014, Degica hosts the Indie Game Maker Contest (a.k.a. igmc2017), which is… well, a contest, where both new and seasoned devs do their best to create a game in under a month. We took part in both the first 2014 and 2015 editions, where we won respectively the third prize with Little Briar…