e2e testing for gamedev
ProGM June 25th, 2019

Automated Testing in Video Games: A Case Study

By “Automated Testing”, we mean a set of techniques which includes TDD (Test-Driven Development) and BDD (Behavior-driven Development). In this case study, I’ll focus on E2E (End-to-End Testing) in game development. Sometimes, things go wrong. It’s not unusual, while working on a game, to have to introduce a new global mechanic, or modify a component…

Go Gozilla! facebook instant game
ProGM April 7th, 2019

Godzilla in Gran Canaria: a Facebook Instant Game

Hey guys, what’s up?Lemme ask you a question: what comes to mind if we tell you we went to the Canarias? Holidays, right? Vacation? Sweet, well-deserved rest, yeah? Pfffft, as if! There’s only one correct solution: and that’s a very hungry GODZILLA ON A BICYCLE! So, here’s the deal: we went and met the lads…

Journey to the East Video Game
ProGM December 16th, 2017

{ IGMC2017 Recap } The Struggle of Being a Dev

Every year since 2014, Degica hosts the Indie Game Maker Contest (a.k.a. igmc2017), which is… well, a contest, where both new and seasoned devs do their best to create a game in under a month. We took part in both the first 2014 and 2015 editions, where we won respectively the third prize with Little Briar…